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Hasbro NYCC Party Galleries: Combiner Wars, Robots In Disguise, Kre-o, and Angry Birds

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Re: Hasbro NYCC Party Galleries: Combiner Wars, Robots In Disguise, Kre-o, and Angry Birds

Postby william-james88 » Fri Oct 10, 2014 7:51 am

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JelZe GoldRabbit wrote:
william-james88 wrote:
JelZe GoldRabbit wrote:From the way I see it, Combiners have to be simpler than other equal-sized figures in order to make the combination gimmick work without sacrificing stability. Less moving parts means parts can be bigger and thus can make a figure more sturdy. Besides, the amount of steps do not reflect difficulty, just complexity.


I fully agree. But I ask you this: isn't complexity preferred over difficulty?


Yup, some complex figures can actually be quite easy because you intuitively know where some parts go. I will say tho, that the more steps a figure has, the greater the chance of it becoming complex to the point of frustration.


Well said. The first edition Prime figures come to mind, as well as Animated Rodimus Minor and MP 01/10. Of course, we can't compare this figure to those, but in a way I dont think its bad to have such high standards for the things we love. I would have liked more complexity to these generation figures,especially when I would not be getting that with the Robots in Disguise line.
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Re: Hasbro NYCC Party Galleries: Combiner Wars, Robots In Disguise, Kre-o, and Angry Birds

Postby Zeedust » Fri Oct 10, 2014 5:41 pm

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william-james88 wrote:
Noideaforaname wrote:
megatronus wrote:I don't understand - we shouldn't be happy at the advent of Generations as a collector-oriented line?

Nothing wrong with Generations, it's the RiD line at fault. If you want a decent Strongarm you're out of luck even though there's like 3-4 different sub-lines for the show.


I know! Same can be said about a decent Grimlock and Steel Jaw (but for some reason, Strongarm is the one that really gets to me)


That's basically what I was saying. I have nothing against Generations (okay, I have some disappointments, but that's not the point), I just feel like the RiD toyline could have been handled better. I'm barely convinced they even cared.
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Re: Hasbro NYCC Party Galleries: Combiner Wars, Robots In Disguise, Kre-o, and Angry Birds

Postby william-james88 » Fri Oct 10, 2014 5:53 pm

Motto: "'till All Are One"
Nemesis Primal wrote:
william-james88 wrote:
Noideaforaname wrote:
megatronus wrote:I don't understand - we shouldn't be happy at the advent of Generations as a collector-oriented line?

Nothing wrong with Generations, it's the RiD line at fault. If you want a decent Strongarm you're out of luck even though there's like 3-4 different sub-lines for the show.


I know! Same can be said about a decent Grimlock and Steel Jaw (but for some reason, Strongarm is the one that really gets to me)


That's basically what I was saying. I have nothing against Generations (okay, I have some disappointments, but that's not the point), I just feel like the RiD toyline could have been handled better. I'm barely convinced they even cared.


I simply feel that this time, they really wanted to draw a line between what products catered to different age groups
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Re: Hasbro NYCC Party Galleries: Combiner Wars, Robots In Disguise, Kre-o, and Angry Birds

Postby noctorro » Tue Oct 14, 2014 1:50 am

william-james88 wrote:
JelZe GoldRabbit wrote:
william-james88 wrote:
JelZe GoldRabbit wrote:From the way I see it, Combiners have to be simpler than other equal-sized figures in order to make the combination gimmick work without sacrificing stability. Less moving parts means parts can be bigger and thus can make a figure more sturdy. Besides, the amount of steps do not reflect difficulty, just complexity.


I fully agree. But I ask you this: isn't complexity preferred over difficulty?


Yup, some complex figures can actually be quite easy because you intuitively know where some parts go. I will say tho, that the more steps a figure has, the greater the chance of it becoming complex to the point of frustration.


Well said. The first edition Prime figures come to mind, as well as Animated Rodimus Minor and MP 01/10. Of course, we can't compare this figure to those, but in a way I dont think its bad to have such high standards for the things we love. I would have liked more complexity to these generation figures,especially when I would not be getting that with the Robots in Disguise line.


Nein, nein, nein!

Just no!

Why do all the figures have to be complex 20+ step changers?
If you want that, get into the old RID, Alternators, Masterpiece, ROTF etc.
I for one would like something like Cybertron/Galaxy Force back.
We had plenty of compex figures.

And no I don't count the flip and change, 1 step changers, smashers from the Age
of Extiction line. I don't consider them main-line Transformers.

The Generations line is filled with non-easy changers and I think we all agree.
Hasbro is doing a great job with the Generations line.

I for one prefer my combiners to be sturdy over complex fancy transformations.
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Re: Hasbro NYCC Party Galleries: Combiner Wars, Robots In Disguise, Kre-o, and Angry Birds

Postby Cobotron » Tue Oct 14, 2014 9:17 am

Motto: "Free your mind, and your ass will follow!"
Weapon: Sword
noctorro wrote:
william-james88 wrote:
JelZe GoldRabbit wrote:
william-james88 wrote:
JelZe GoldRabbit wrote:From the way I see it, Combiners have to be simpler than other equal-sized figures in order to make the combination gimmick work without sacrificing stability. Less moving parts means parts can be bigger and thus can make a figure more sturdy. Besides, the amount of steps do not reflect difficulty, just complexity.


I fully agree. But I ask you this: isn't complexity preferred over difficulty?


Yup, some complex figures can actually be quite easy because you intuitively know where some parts go. I will say tho, that the more steps a figure has, the greater the chance of it becoming complex to the point of frustration.


Well said. The first edition Prime figures come to mind, as well as Animated Rodimus Minor and MP 01/10. Of course, we can't compare this figure to those, but in a way I dont think its bad to have such high standards for the things we love. I would have liked more complexity to these generation figures,especially when I would not be getting that with the Robots in Disguise line.


Nein, nein, nein!

Just no!

Why do all the figures have to be complex 20+ step changers?
If you want that, get into the old RID, Alternators, Masterpiece, ROTF etc.
I for one would like something like Cybertron/Galaxy Force back.
We had plenty of compex figures.

And no I don't count the flip and change, 1 step changers, smashers from the Age
of Extiction line. I don't consider them main-line Transformers.

The Generations line is filled with non-easy changers and I think we all agree.
Hasbro is doing a great job with the Generations line.

I for one prefer my combiners to be sturdy over complex fancy transformations.


Amen!
FoC Bruticus was a mess. As much fun as scotch taping wet spaghetti together.
Lets have a combiner that is as easy to pose and play with as a Deluxe. and that can stand up up for Primus sake. Elbows and knees are all we need to take their G1 predecessors to the next level.
Enter the COLLECT-O-TRON
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