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The State of HMW (on-going updates)

Discuss the Heavy Metal War game, report bugs, challenge opponents, and talk some smack! Play the Heavy Metal War game here.

Re: The State of HMW (on-going updates)

Postby ZeroWolf » Sat Sep 15, 2018 3:11 pm

Motto: "My past no longer binds my future..."
Weapon: Battle Blades
I just noticed the new banner the game has, don't know who to thank for it but it's quite nifty if I do say so :D
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Re: The State of HMW (on-going updates)

Postby Wingz » Sat Sep 15, 2018 3:13 pm

Motto: "Let the trails lead where they may. I will follow."
Weapon: Air-To-Air Heat Seeking Missiles
ZeroWolf wrote:I just noticed the new banner the game has, don't know who to thank for it but it's quite nifty if I do say so :D


*goes to look* ... :shock:

Well spotted :lol: That is nice, indeed!
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Re: The State of HMW (on-going updates)

Postby Seibertron » Sun Sep 16, 2018 2:39 pm

Motto: "'Til All Are One!"
Weapon: Twin Shock-Concussion Missiles
Wingz wrote:
ZeroWolf wrote:I just noticed the new banner the game has, don't know who to thank for it but it's quite nifty if I do say so :D


*goes to look* ... :shock:

Well spotted :lol: That is nice, indeed!


thanks! I've been wanting to update that 15 year old logo for quite a long time!
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Re: The State of HMW (on-going updates)

Postby Burn » Wed Sep 26, 2018 8:01 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
I've just gone through and deactivated a couple of missions in the hopes of pushing out the 3-7 Wabbit mission more often.

This may result in some funny results. I do apologise for that.
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Re: The State of HMW (on-going updates)

Postby Burn » Sat Oct 06, 2018 3:51 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Finally got around to it ...

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Note: It doesn't matter that the numbers don't make up with Psychout's map. They're database ID's. Also, these don't do anything at the moment. More or less just laying ground work for down the track.
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Re: The State of HMW (on-going updates)

Postby Burn » Sat Oct 06, 2018 3:53 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Inferno:Treason has been changed from 9-11 to 8-11 in the hopes of attracting more participants or generating something different. It was the only 9-11 mission in the system.
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Re: The State of HMW (on-going updates)

Postby Psychout » Sat Oct 06, 2018 5:35 pm

Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
Weapon: Black Magic
Burn wrote:Finally got around to it ...

Image

Note: It doesn't matter that the numbers don't make up with Psychout's map. They're database ID's. Also, these don't do anything at the moment. More or less just laying ground work for down the track.

But we can still track the results, even if it's done manually, right?
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Re: The State of HMW (on-going updates)

Postby Burn » Sat Oct 06, 2018 6:23 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Psychout wrote:But we can still track the results, even if it's done manually, right?

Yep. That new mission of yours I've added is set to Vos.
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Re: The State of HMW (on-going updates)

Postby steve2275 » Sat Oct 06, 2018 7:46 pm

Motto: "it may not get better
but it wont get any worse"
Burn wrote:Inferno:Treason has been changed from 9-11 to 8-11 in the hopes of attracting more participants or generating something different. It was the only 9-11 mission in the system.

I like it ;)^
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Re: The State of HMW (on-going updates)

Postby Burn » Sat Oct 06, 2018 8:31 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
steve2275 wrote:
Burn wrote:Inferno:Treason has been changed from 9-11 to 8-11 in the hopes of attracting more participants or generating something different. It was the only 9-11 mission in the system.

I like it ;)^

I noticed it too! More participants on both sides
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Re: The State of HMW (on-going updates)

Postby Optimus_Prime007 » Thu Oct 25, 2018 11:09 am

Motto: "Prime...Optimus Prime"
Weapon: Laser Rifle
Burn wrote:
steve2275 wrote:
Burn wrote:Inferno:Treason has been changed from 9-11 to 8-11 in the hopes of attracting more participants or generating something different. It was the only 9-11 mission in the system.

I like it ;)^

I noticed it too! More participants on both sides



I am glad this change was made! My favorite mission for my level 8, xp payout wise.
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Re: The State of HMW (on-going updates)

Postby Burn » Thu Nov 01, 2018 3:06 am

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
For those of you that have Pumpkins, please let me know if they don't behave correctly (e.g. they may not do anything, their tactic may not engage etc).

I tried something else behind the scenes which I DON'T think should affect existing characters, but for now it's out of rotation until Christmas day when it's supposed to re-enter rotation as "Rare".
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Re: The State of HMW (on-going updates)

Postby Bun-Bun » Thu Nov 01, 2018 5:29 am

All of mine just went through missions and performed about as well as usual
The opinions expressed in this post are well-reasoned and insightful.
Needless to say, they are not those of SEIBERTRON.COM, its staff members, or any other site lackeys.
Anyone who says otherwise is itching for a fight.

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Re: The State of HMW (on-going updates)

Postby Burn » Sun Dec 30, 2018 7:15 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Just so people are aware of what's going on and what I've done ...

If you see a Rusty Shovel alt mode go a bit nuts with ramming, that would be because we're determining the values of the Action/Target rounds of alt modes. You may see them do other things as well for a week or two.

Some of you may also have seen Tankules in missions.

Tankules is unique in that it has THREE tactics. Ram, Repair and Strafe. Adding a third tactic was ridiculously simple, to the point I probably could add a fourth and fifth (and so on if the others worked).

Now let me shoot down the excitement. Triple tactic alts won't be joining the game any time soon, simply because you could easily reach level 12, and the coding for missions does not allow for level 12+. The arena probably does, but do we really want to see level 12 in the arena only when we could see them in missions handing out all that sweet sweet XP?

Don't worry though, they will hopefully be added eventually, but a few things need to change before that happens.
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Re: The State of HMW (on-going updates)

Postby steve2275 » Sun Dec 30, 2018 11:03 pm

Motto: "it may not get better
but it wont get any worse"
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
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Re: The State of HMW (on-going updates)

Postby Psychout » Fri Jan 11, 2019 12:49 pm

Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
Weapon: Black Magic
To keep everyone up to date:

The Autobots have an ongoing issue with their altmode rotator where a large selection of Common alts are not showing up at all in their rotation.

As a temporary fix, I have edited a selection of roughly 30 alts of various classes from Common to Core so they should now have a minimal selection from each at least.

If there are any further issues with alts, please contact me directly via PM or leave a message in the thread I began in Iacon.

(Also, the Vicious Flying Monster Class' Avoid tactic is cheaper now.)
Last edited by Psychout on Sat Jan 12, 2019 3:46 am, edited 1 time in total.
Reason: Re-locked topic to prevent clutter
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