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Hasbro Generations IDW Sandstorm Nick Roche Concept Art

Transformers News: Hasbro Generations IDW Sandstorm Nick Roche Concept Art

Tuesday, August 6th, 2013 11:34AM CDT

Categories: Toy News, People News, Company News
Posted by: Va'al   Views: 40,374

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Transformers artist Nick Roche has just tweeted an image of some early concept art for Hasbro's Generations Voyager Sandstorm. It appears the Springer toy was then reverse engineered from the second figure, or the artwork itself, rather than the other way round. Check out the mirrored image below!

Hasbro Generations IDW Sandstorm Nick Roche Concept Art


For comparison:

Hasbro Generations IDW Sandstorm Nick Roche Concept Art
Credit(s): Nick Roche

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Re: Hasbro Generations IDW Sandstorm Nick Roche Concept Art (1509774)
Posted by EagleBot13 on August 6th, 2013 @ 12:17pm CDT
And they couldn't have made this the box artwork rather than the, in my opinion crappy, drawing of the toy itself?
Re: Hasbro Generations IDW Sandstorm Nick Roche Concept Art (1509778)
Posted by griftimus prime on August 6th, 2013 @ 12:48pm CDT
the art on the box is not bad. it just does not hold a candle to the springer art.
Re: Hasbro Generations IDW Sandstorm Nick Roche Concept Art (1509794)
Posted by EagleBot13 on August 6th, 2013 @ 1:44pm CDT
I think I would of like the box art better had it not just been a drawing of the toy, if you know what I mean.
Re: Hasbro Generations IDW Sandstorm Nick Roche Concept Art (1509810)
Posted by Metrosuplex on August 6th, 2013 @ 2:39pm CDT
That is a REAAAAAAALLY vague approximation of toy from art.

Sandstorm art has no wheels in shoulders, for one.

I'm not sure how you could say the toy is "derived" from this art, as it's only marginally similar.

I guess it's the same way you can say that skyscrapers are derived from wooden block displays. :roll:
Re: Hasbro Generations IDW Sandstorm Nick Roche Concept Art (1509814)
Posted by Va'al on August 6th, 2013 @ 2:51pm CDT
Metrosuplex wrote:That is a REAAAAAAALLY vague approximation of toy from art.

Sandstorm art has no wheels in shoulders, for one.

I'm not sure how you could say the toy is "derived" from this art, as it's only marginally similar.

I guess it's the same way you can say that skyscrapers are derived from wooden block displays. :roll:


Concept art. Not final design.

The sketch was sent to Hasbro in 2010, and they've been working ever since to design a toy inspired by the drawing.

In the same way that this:
Image

is concept art for this:
Image
Re: Hasbro Generations IDW Sandstorm Nick Roche Concept Art (1509816)
Posted by Luscanun on August 6th, 2013 @ 3:06pm CDT
Metrosuplex wrote:That is a REAAAAAAALLY vague approximation of toy from art.

Sandstorm art has no wheels in shoulders, for one.

I'm not sure how you could say the toy is "derived" from this art, as it's only marginally similar.

I guess it's the same way you can say that skyscrapers are derived from wooden block displays. :roll:


You're right. With the exception of the head, lower arms, chest, waist, upper legs, knees, lower legs (albeit turned 90 degrees), feet and placement and design of the VTOL and props, there are no similarities. Except the gun. That's pretty close.

Maybe someone has trouble with the concept of concepts. I'm actually amazed that they didn't change more in three years.
Re: Hasbro Generations IDW Sandstorm Nick Roche Concept Art (1509819)
Posted by Jelze Bunnycat on August 6th, 2013 @ 3:19pm CDT
Luscanun wrote:
Metrosuplex wrote:That is a REAAAAAAALLY vague approximation of toy from art.

Sandstorm art has no wheels in shoulders, for one.

I'm not sure how you could say the toy is "derived" from this art, as it's only marginally similar.

I guess it's the same way you can say that skyscrapers are derived from wooden block displays. :roll:


You're right. With the exception of the head, lower arms, chest, waist, upper legs, knees, lower legs (albeit turned 90 degrees), feet and placement and design of the VTOL and props, there are no similarities. Except the gun. That's pretty close.

Maybe someone has trouble with the concept of concepts. I'm actually amazed that they didn't change more in three years.


The point of concepts is to show multiple design ideas for a certain project. As such, they go through multiple revisions before settling on a final design, which may not even look like the original concept at all. And showing multiple designs at once in the same stage is really common if you must know.
And get this: sometimes a design is overhauled at the last minute. Armada Hot Shot is a good example of that, he lost some articulation and kibble was relocated, all for the sake of overall aesthetics.
Re: Hasbro Generations IDW Sandstorm Nick Roche Concept Art (1509845)
Posted by Mindmaster on August 6th, 2013 @ 4:30pm CDT
Wait, so Sandstorm came first, then with a little tweaking, then came Springer?

This is shenanigan is on the same level as Titanium: War Within Starscream being a redeco of Thundercracker!
Re: Hasbro Generations IDW Sandstorm Nick Roche Concept Art (1509853)
Posted by Dead Metal on August 6th, 2013 @ 4:48pm CDT
I always enjoy seeing early concept art for things. Sometimes it just looks so weird when compared to the final version, while other times it's much better. This one is just prety interesting.
This looks more like G1 Sandstorm than the final version.
Re: Hasbro Generations IDW Sandstorm Nick Roche Concept Art (1509859)
Posted by Crosscheck on August 6th, 2013 @ 5:36pm CDT
It looks as though the legs would have become the front wheels and hood, much like the original. I like the concept art, but the final product was much more suited for both Springer and Sandstorm. I really like how the mold makes the transformations for both quite different, despite having the same arms and torso. What a difference a new back plate and lower legs can make.
Re: Hasbro Generations IDW Sandstorm Nick Roche Concept Art (1509869)
Posted by spiderbob007 on August 6th, 2013 @ 6:04pm CDT
The tail rotor would have been a nice addition to the toy. Very reminiscent of the G1 original, but that complaint aside, I love my Sandstorm the way it is. The artist rendition prompted me to lift the back part to closer match my G1 Sandstorm. They make a cute couple.
Re: Hasbro Generations IDW Sandstorm Nick Roche Concept Art (1509882)
Posted by RiddlerJ on August 6th, 2013 @ 7:01pm CDT
I don't think the Sandstorm concept necessarily came first.

Yes, that is Sandstorm but it's vastly different from the original Sandstorm whose chest was the buggy roof and whose feet was the buggy front. This looks like it was always understood that the figure was going to be used for both Springer and Sandstorm and that's why this concept has Springer-esqu details like the chopper front for a chest.
Re: Hasbro Generations IDW Sandstorm Nick Roche Concept Art (1509883)
Posted by Va'al on August 6th, 2013 @ 7:05pm CDT
RiddlerJ wrote:I don't think the Sandstorm concept necessarily came first.


That's what Roche said about this drawing, I wasn't speculating. Though you may be right about having the potential to be used for both molds. :D
Re: Hasbro Generations IDW Sandstorm Nick Roche Concept Art (1509889)
Posted by Shockwave7 on August 6th, 2013 @ 7:26pm CDT
I picked up Springer the other day because he just looked too darn cool to resist. There were 3 Sandstorm figures there as well. I was tempted to get both, but in this recession.... Well, if I find Sandstorm at Ross or TJ Maxx, I'll get him then.
Re: Hasbro Generations IDW Sandstorm Nick Roche Concept Art (1509894)
Posted by Metrosuplex on August 6th, 2013 @ 8:06pm CDT
Well, by the responses, it sounds like you could make a Sandstorm out if pepperoni and pizza crusts and still call it "concept art". I'm not arguing over definition, simply calling to question the point of revealing concept art? You can go ahead and say it: "Metro, you're just not a TRUE fan."

I did not know that. :)

EDIT: concept art usually looks so good that I weep over final, compromised-filled product. You can call it concept art... I'll call it real life. :(
Re: Hasbro Generations IDW Sandstorm Nick Roche Concept Art (1509900)
Posted by chaosmage42 on August 6th, 2013 @ 8:32pm CDT
i would say its more likely that they took this are and looked at the springer toy prototype and said -you think we would get another use out of this mold with this character -and some one said yes


all in all there is no way to know which came first -but does that matter we got 2 triple changers out of it and neither character has been given a decent triple changer figure since the original g1 and lets face it some of the older figures don't hold up that well compared to others
Re: Hasbro Generations IDW Sandstorm Nick Roche Concept Art (1509930)
Posted by Valandar on August 6th, 2013 @ 10:14pm CDT
chaosmage42 wrote:i would say its more likely that they took this are and looked at the springer toy prototype and said -you think we would get another use out of this mold with this character -and some one said yes


all in all there is no way to know which came first -but does that matter we got 2 triple changers out of it and neither character has been given a decent triple changer figure since the original g1 and lets face it some of the older figures don't hold up that well compared to others


Not to mention that mold and its remold are possibly some of the BEST triplechanging we've ever seen...
Re: Hasbro Generations IDW Sandstorm Nick Roche Concept Art (1509976)
Posted by Jelze Bunnycat on August 7th, 2013 @ 5:47am CDT
Metrosuplex wrote:Well, by the responses, it sounds like you could make a Sandstorm out if pepperoni and pizza crusts and still call it "concept art". I'm not arguing over definition, simply calling to question the point of revealing concept art?


Simple: some fans like to see how the design process went for a particular figure. In fact, I have Complete Works books of some Mega Man series, detailing the development of some characters including sketches. Pretty interesting to read.
Re: Hasbro Generations IDW Sandstorm Nick Roche Concept Art (1510054)
Posted by Metrosuplex on August 7th, 2013 @ 12:37pm CDT
JelZe GoldRabbit wrote:
Metrosuplex wrote:Well, by the responses, it sounds like you could make a Sandstorm out if pepperoni and pizza crusts and still call it "concept art". I'm not arguing over definition, simply calling to question the point of revealing concept art?


Simple: some fans like to see how the design process went for a particular figure. In fact, I have Complete Works books of some Mega Man series, detailing the development of some characters including sketches. Pretty interesting to read.


I have same MM book. You have to admit the concept art is closer to final product, though. Mostly, I'm complaining about how the concept art is mostly ignored with TFs. But that's just an ignorant opinion. The posted Sandstorm concept art looks fantastic.

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