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Twincast / Podcast Episode #124: "Dogfight"

Transformers News: Twincast / Podcast Episode #124: "Dogfight"

Monday, August 31st, 2015 9:53AM CDT

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Welcome to the latest episode of the Seibertron.com Twincast / Podcast! This episode features your prodigal host Counterpunch, xRotorstormx, TigerTrack24, jON3.0, and Megatronus - listen in as we discuss the latest news, toys, and more.

Episode #124 "Dogfight" is available directly and in our RSS Feed, and should appear on iTunes and Stitcher Radio within 24 to 48 hours of when you see this news post.

We start out with news from across the Atlantic - an intriguing, remarkably detailed fan survey run by Hasbro UK, allegedly a result of feedback Hasbro received at this year's Auto Assembly. Several members of the Twincast filled out this survey, and boy do we have thoughts. All the thoughts. Also, what's this about 3rd Party items?

Transformers News: Twincast #124: "Dogfight"
This seriously took a couple of hours.


We move on to toys, a staple of our friendly neighborhood podcast, starting with the TFCC Service 4.0 reveals. As of this writing, Bludgeon is the latest Club reveal, and Twincast reactions are mixed. Is this the Bludgeon we're yearning for, or does he leave us wanting?

Transformers News: Twincast #124: "Dogfight"
Faux-Pretender goodness.


Optimus Maximus is here! Combiner Wars wave 4, AKA the 1984 Autobots (check out our very own Seibertron galleries, here), and Battle Core Optimus (available at Amazon) are hitting shelves. Will the Twincast crew pick these up? More to the point, will these versions spur us to replace our Classics and Universe figures? It's a tough call, so tune in.

Transformers News: Twincast #124: "Dogfight"
Yea buddy... we feel ya.


We've got some interesting redecos coming out of the Transformers Adventures line, including legends class Override and Runabout, and the ever-stoic and much vaunted deluxe class Vehicon General. These sweet rides have caught the Twincast's eye, so listen in to hear what we think about these speedsters... Megatronus makes the wrong choice.

Transformers News: Twincast #124: "Dogfight"
Ugh. Dem stickers.


We've wound our way back to the MP line, and we still have some gripes about the upcoming and much debated MP-27 Ironhide. Is the Twincast crew capable of making peace with this figure? You're just a download away from finding out. Also, what's with this red Bumblebee?

Transformers News: Twincast #124: "Dogfight"
We want Cliffjumper!


We finish up the Twincast with some bragging rights. What did everyone get since the last recording - or even since two recordings ago?

Transformers News: Twincast #124: "Dogfight"
Dat headsculpt.


Don't forget, the show only gets better if you tell us how. Drop us a review on iTunes and be sure to tell us what you love, what you hate, and what you want to hear!

Not on the show to give your take? Probably not, so don't forget to keep the discussion going on the Seibertron.com Energon Pub Forums by simply replying to this post!

Got a question for the Twincast? We take all of them, we just don't take them all seriously! Leave a question in the Ask the Twincast thread and, if it makes the cut, it may get read and answered on the show.

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Re: Twincast / Podcast Episode #124: "Dogfight" (1722794)
Posted by megatronus on August 31st, 2015 @ 4:12pm CDT
I've been working myself up to buy BC Optimus all day...
Re: Twincast / Podcast Episode #124: "Dogfight" (1722968)
Posted by Counterpunch on September 1st, 2015 @ 9:38am CDT
megatronus wrote:I've been working myself up to buy BC Optimus all day...


And...?

btw, thanks for finding me an Override.
Re: Twincast / Podcast Episode #124: "Dogfight" (1722972)
Posted by RodimusConvoy13 on September 1st, 2015 @ 9:47am CDT
So I'm not done listening, but I thought I'd throw my 2 cents in on CW Wave 4. Prowl looks awesome. As for the talk of him being better than Universe Prowl, I don't know. Universe Prowl is definitely the updated G1 version. However, I've never been super happy with that mold. It's always been a bit fiddly for me. In terms of displaying him on a shelf, he looks great. I think CW Prowl might be more fun to mess with. Please know that I LOVE Classics/Universe, etc. I'm not saying that they are bad figures at all(Except for Tankor/Octane. You suck, dude.). As for the rest of wave 4. Sunstreaker is in that terrible yellow that just doesn't look good. It's sorta translucent and just looks cruddy. Also, I really don't like that mold all that much and I wouldn't have bought Breakdown if I'd known the legs were that crappy. Mirage just doesn't compare to Classics Mirage. That is still, hands down, one of the best Classics figures. The CW alt mode looks great, but the robot mode, no matter what you do to it, just can't compare. I really don't like Ironhide's head sculpt at all. Just doesn't look like him.

All that being said, if I can find a Prowl, I'm going to pick him up. The CW figures are a lot of fun to play with. And that mold they used for him is great.
Re: Twincast / Podcast Episode #124: "Dogfight" (1722983)
Posted by megatronus on September 1st, 2015 @ 11:17am CDT
Counterpunch wrote:
megatronus wrote:I've been working myself up to buy BC Optimus all day...


And...?

btw, thanks for finding me an Override.

Still considering. I have an Amazon gift card somewhere. Once I have that glossy piece of plastic in hand... I will use the code to buy a different glossy piece of plastic.

Also, you're welcome!
Re: Twincast / Podcast Episode #124: "Dogfight" (1722990)
Posted by megatronus on September 1st, 2015 @ 11:34am CDT
RodimusConvoy13 wrote:So I'm not done listening, but I thought I'd throw my 2 cents in on CW Wave 4. Prowl looks awesome. As for the talk of him being better than Universe Prowl, I don't know. Universe Prowl is definitely the updated G1 version. However, I've never been super happy with that mold. It's always been a bit fiddly for me. In terms of displaying him on a shelf, he looks great. I think CW Prowl might be more fun to mess with. Please know that I LOVE Classics/Universe, etc. I'm not saying that they are bad figures at all(Except for Tankor/Octane. You suck, dude.). As for the rest of wave 4. Sunstreaker is in that terrible yellow that just doesn't look good. It's sorta translucent and just looks cruddy. Also, I really don't like that mold all that much and I wouldn't have bought Breakdown if I'd known the legs were that crappy. Mirage just doesn't compare to Classics Mirage. That is still, hands down, one of the best Classics figures. The CW alt mode looks great, but the robot mode, no matter what you do to it, just can't compare. I really don't like Ironhide's head sculpt at all. Just doesn't look like him.

All that being said, if I can find a Prowl, I'm going to pick him up. The CW figures are a lot of fun to play with. And that mold they used for him is great.

I'm 100% with you on Sunstreaker. That mold is one of the weakest, if not the weakest, mold to come out of CW. That yellow plastic does not help things. I do love the Offroad mold, but it's just not a great fit for Ironhide.

Mirage... I kind of like. I'm not sure I like it better than the Classics version, but I'm also not so sure that the Classics version is better. If he had a Prowl-like chest plate covering the combiner peg, I think the CW version would be my favorite.
Re: Twincast / Podcast Episode #124: "Dogfight" (1723045)
Posted by RodimusConvoy13 on September 1st, 2015 @ 3:25pm CDT
Had I been on, I would have said how I'm all about that Grand/Ground Vehicon General. I can't wait for that guy. The PRiD Vehicons and the two Jet Vehicons are the only Prime figures I kept besides FE Bulkhead and FE Prime. And since Bulkhead has been in the comics as well as the Vehicons, they're G1 baby! So totally ok with my classics collection.

I bet it was Alpha Bravo who set that all up. He's always saving G1, you know.
Re: Twincast / Podcast Episode #124: "Dogfight" (1723054)
Posted by megatronus on September 1st, 2015 @ 3:48pm CDT
RodimusConvoy13 wrote:And since Bulkhead has been in the comics as well as the Vehicons, they're G1 baby! So totally ok with my classics collection.

Shucks... Now I have to buy that Bulkhead again...


RodimusConvoy13 wrote:I bet it was Alpha Bravo who set that all up. He's always saving G1, you know.
:lol:
Re: Twincast / Podcast Episode #124: "Dogfight" (1723066)
Posted by kurthy on September 1st, 2015 @ 5:35pm CDT
I don't know who it was on the podcast that recently got Hot Spot, but the robot mode legs work great if you transform them correctly.
"You have HotSpot's knees wrong. Bend them at a 90 degree angle then snap them into the top of the "shin". Secures the legs. Makes him awesome-er." On shortpacked.
Re: Twincast / Podcast Episode #124: "Dogfight" (1723189)
Posted by Counterpunch on September 2nd, 2015 @ 9:31am CDT
kurthy wrote:I don't know who it was on the podcast that recently got Hot Spot, but the robot mode legs work great if you transform them correctly.
"You have HotSpot's knees wrong. Bend them at a 90 degree angle then snap them into the top of the "shin". Secures the legs. Makes him awesome-er." On shortpacked.


I'll take another look. I thought I had tried that and couldn't get them to fix there.

I might have been wrong.
Re: Twincast / Podcast Episode #124: "Dogfight" (1723237)
Posted by ScottyP on September 2nd, 2015 @ 12:18pm CDT
I need to finish listening, but in our interview with Pete a few episodes back, when I asked him very point blank about FSS figure arrival being at Botcon time, he was insistent that yes, this happened, but won't next time.

Seeing as there's been a factory move on the Hasbro end (China to Vietnam), I'll choose to believe that until it happens otherwise.
Re: Twincast / Podcast Episode #124: "Dogfight" (1723325)
Posted by Flashwave on September 2nd, 2015 @ 8:17pm CDT
Survey: i wouod not be surprised if those fee response questions get hit with search filters, instead of being just read
Re: Twincast / Podcast Episode #124: "Dogfight" (1723350)
Posted by Counterpunch on September 2nd, 2015 @ 9:15pm CDT
kurthy wrote:I don't know who it was on the podcast that recently got Hot Spot, but the robot mode legs work great if you transform them correctly.
"You have HotSpot's knees wrong. Bend them at a 90 degree angle then snap them into the top of the "shin". Secures the legs. Makes him awesome-er." On shortpacked.



You were definitely right about this. I'm not sure how I missed it.

I remember thinking that it should work like that when I first took a look. To be fair, mine were considerably tighter than I would have expected but after the first time it snapped in, the rest were easier.

Thanks!
Re: Twincast / Podcast Episode #124: "Dogfight" (1723407)
Posted by kurthy on September 2nd, 2015 @ 11:08pm CDT
Yep, I was worried the first time I did it, then I got it snapped in. The joint was so nice, but the mold seems terrible if you leave it the way you would expect.

Don't thank me, I didn't realize it until I read Willis' blog.
Re: Twincast / Podcast Episode #124: "Dogfight" (1723514)
Posted by william-james88 on September 3rd, 2015 @ 10:38am CDT
Great podcast, I love it most when you are discussing toys and the pros and cons you find with them so I was in heaven.

Firstly, I am on Megatronus' side for TAV Runabout over Override. When I saw the Blackjack mold, the windows on his chest looked just perfect for a Batlechanger homage to a point where I thought this mold was made to eventually redeco it as one of them. And they did, so its great. Here are some points on how this is totally the perfect mold to homage the Battlechangers:

BWTF wrote:Blackjack's sculpt has three of the hallmark design elements of those G1 characters including car windows as part of his torso and a section of the car that is swung behind the head, almost like a hood that has been pushed back. However, the biggest give away is his head sculpt which features visor eyes and a mouthplate with a distinct notch that sticks out in the middle.


However, I am totally siding with Counterpunch for Hotspot. When I first held him I could not beleive this was issued by the same guys who brought us Motromaster and Superion. I hate those hip ratchets, they give such odd poses. Theya re either too close together or too far apart. And while his wheels stay on, the chest flap comes off all the time. While I dont mind how he stays together in combined mode, he seems to much smaller and stockier than the other combiners. And the upper part of his combiner torso limit his shoulder articulation, unlike Superion who had a bunch of space for his shoulders to move.
He is my least favourite voyager mold and least favourite combiner, although I preffer his version of the limb molds to all previous uses of their molds.


OH and guys:

Hotspot's knees do lock but it isnt in the instructions

youtube wrote:there is a way to lock the knees so they are tighter, he's mis-transformed out of the box, each knee is on a triple hinge and to lock it just press in on the lower hinges to get a step pattern and they click into place


EDIT: I just saw that you took note of that Hotspot fix already. Still, it would have been nice if it was included in the instructions. It makes a huge difference.
Re: Twincast / Podcast Episode #124: "Dogfight" (1724675)
Posted by Flux Convoy on September 7th, 2015 @ 7:28pm CDT
What is going on with Jon's audio? Background noise and he's generally quiet, otherwise. Get with the program mister voice actor! :P
:BOT:
Re: Twincast / Podcast Episode #124: "Dogfight" (1725253)
Posted by Kibble on September 10th, 2015 @ 2:40pm CDT
RodimusConvoy13 wrote:So I'm not done listening, but I thought I'd throw my 2 cents in on CW Wave 4. Prowl looks awesome. As for the talk of him being better than Universe Prowl, I don't know. Universe Prowl is definitely the updated G1 version. However, I've never been super happy with that mold. It's always been a bit fiddly for me. In terms of displaying him on a shelf, he looks great. I think CW Prowl might be more fun to mess with. Please know that I LOVE Classics/Universe, etc. I'm not saying that they are bad figures at all(Except for Tankor/Octane. You suck, dude.). As for the rest of wave 4. Sunstreaker is in that terrible yellow that just doesn't look good. It's sorta translucent and just looks cruddy. Also, I really don't like that mold all that much and I wouldn't have bought Breakdown if I'd known the legs were that crappy. Mirage just doesn't compare to Classics Mirage. That is still, hands down, one of the best Classics figures. The CW alt mode looks great, but the robot mode, no matter what you do to it, just can't compare. I really don't like Ironhide's head sculpt at all. Just doesn't look like him.

All that being said, if I can find a Prowl, I'm going to pick him up. The CW figures are a lot of fun to play with. And that mold they used for him is great.


I haven't listened yet, but none of these molds are better than the previous versions, save maybe Ironhide which is a junk mold...but this version doesn't really say Ironhide either. CW has a lot of weak molds, as is the case with just about ever figure since FOC Generations figures.
Re: Twincast / Podcast Episode #124: "Dogfight" (1725260)
Posted by megatronus on September 10th, 2015 @ 2:54pm CDT
Kibble wrote:I haven't listened yet, but none of these molds are better than the previous versions, save maybe Ironhide which is a junk mold...but this version doesn't really say Ironhide either.

Ironhide isn't a junk mold, it's just a mold that doesn't fit Ironhide. Offroad and First Aid are great, and I fully expect Ruckus to be great, too.


Kibble wrote:CW has a lot of weak molds, as is the case with just about ever figure since FOC Generations figures.

=;
Re: Twincast / Podcast Episode #124: "Dogfight" (1725265)
Posted by william-james88 on September 10th, 2015 @ 3:03pm CDT
Kibble wrote:I haven't listened yet, but none of these molds are better than the previous versions, save maybe Ironhide which is a junk mold...but this version doesn't really say Ironhide either. CW has a lot of weak molds, as is the case with just about ever figure since FOC Generations figures.


You gotta get yourself:

Generations Cosmos
Generations Arcee
Generations Spriger
AOE Evasio Mode Optimus Prime
AOE Hound
RID Drift
Generations Brainstorm
CW Blades
CW Blackjack

Those are all amazing molds.
Re: Twincast / Podcast Episode #124: "Dogfight" (1725283)
Posted by william-james88 on September 10th, 2015 @ 4:44pm CDT
megatronus wrote:
Kibble wrote:I haven't listened yet, but none of these molds are better than the previous versions, save maybe Ironhide which is a junk mold...but this version doesn't really say Ironhide either.

Ironhide isn't a junk mold, it's just a mold that doesn't fit Ironhide. Offroad and First Aid are great, and I fully expect Ruckus to be great, too.


I think he meant the universe ironhide/ratchet mold was junk and that of the 4 cw autobot limbs of wave 4, the ironhide was the only one that he found beat the original.
Re: Twincast / Podcast Episode #124: "Dogfight" (1725285)
Posted by megatronus on September 10th, 2015 @ 4:50pm CDT
william-james88 wrote:
megatronus wrote:
Kibble wrote:I haven't listened yet, but none of these molds are better than the previous versions, save maybe Ironhide which is a junk mold...but this version doesn't really say Ironhide either.

Ironhide isn't a junk mold, it's just a mold that doesn't fit Ironhide. Offroad and First Aid are great, and I fully expect Ruckus to be great, too.


I think he meant the universe ironhide/ratchet mold was junk and that of the 4 cw autobot limbs of wave 4, the ironhide was the only one that he found beat the original.

Re-reading it, that makes sense.

Sorry, Kibble!
Re: Twincast / Podcast Episode #124: "Dogfight" (1725288)
Posted by william-james88 on September 10th, 2015 @ 4:57pm CDT
megatronus wrote:
william-james88 wrote:
megatronus wrote:
Kibble wrote:I haven't listened yet, but none of these molds are better than the previous versions, save maybe Ironhide which is a junk mold...but this version doesn't really say Ironhide either.

Ironhide isn't a junk mold, it's just a mold that doesn't fit Ironhide. Offroad and First Aid are great, and I fully expect Ruckus to be great, too.


I think he meant the universe ironhide/ratchet mold was junk and that of the 4 cw autobot limbs of wave 4, the ironhide was the only one that he found beat the original.

Re-reading it, that makes sense.

Sorry, Kibble!


Dont be sorry, he still called every mold since FOC crappy (I am at least hoping he includes FOC in this generalization).
Re: Twincast / Podcast Episode #124: "Dogfight" (1725386)
Posted by Kibble on September 11th, 2015 @ 12:43am CDT
william-james88 wrote:You gotta get yourself:

Generations Cosmos
Generations Arcee
Generations Spriger
AOE Evasio Mode Optimus Prime
AOE Hound
RID Drift
Generations Brainstorm
CW Blades
CW Blackjack

Those are all amazing molds.


I have most of those. Cosmos, I agree is really good. Arcee looks good, but I hate the tabby transformation that doesn't hold together well. It seems since FOC (and yes, including) there has been an over reliance on tabs for the transformation where they previously folded together solidly instead of just having a tab peg and loosely hold it together. Springer is solid, but overrated. Evasion Prime, probably a great mold if it had proper paint. Don't have Hound or Drift. Brainstorm...bland, but effective, I guess. Blades...okay. Blackjack, have him, but I don't remember anything about him so I'll assume I wasn't impressed.

Not every figure has sucked, but I'd say the ratio has flipped as of FOC for good vs mediocre to bad figs compared to Universe 2.0 through Pre-FOC Gens.
Re: Twincast / Podcast Episode #124: "Dogfight" (1725391)
Posted by william-james88 on September 11th, 2015 @ 1:25am CDT
Well of course because in that time period you get Animated, First Edition Prime, HFTD, RTS and the best movie leaders. Plus you get Onslaught and Warpath. Yeah, thats a beautiful era.
Re: Twincast / Podcast Episode #124: "Dogfight" (1725413)
Posted by megatronus on September 11th, 2015 @ 6:17am CDT
Eh. I think we just have a rosy view of that time. There were plenty of stinkers then, too.
Re: Twincast / Podcast Episode #124: "Dogfight" (1725419)
Posted by william-james88 on September 11th, 2015 @ 6:59am CDT
megatronus wrote:Eh. I think we just have a rosy view of that time. There were plenty of stinkers then, too.


Like Voyager Animated Cybertron Mode Megatron :SICK:

Or how they used the movie Brawn mold to give us classics Outback :SICK: :SICK:
Re: Twincast / Podcast Episode #124: "Dogfight" (1725506)
Posted by ScottyP on September 11th, 2015 @ 1:42pm CDT
william-james88 wrote:Well of course because in that time period you get Animated, First Edition Prime, HFTD, RTS and the best movie leaders. Plus you get Onslaught and Warpath. Yeah, thats a beautiful era.
megatronus wrote:Eh. I think we just have a rosy view of that time. There were plenty of stinkers then, too.
Yeah, let's see here, we had:
  • Massive frustration over Animated's release schedule being entirely screwy, with the toys coming extremely late after the show premiere due to the first movie line then being canceled after less than a year due to plans for the RotF line. The internet complained about not only the general designs of the characters in some circles, but also about dodgy paint apps and sometimes poor distribution.
  • Prime First Edition toys being not only extremely hard to find for a long time (outside of Bumblebee, Arcee, and Starscream) after no retailer picked up most of it, but also complaining because once again, the toys came way later than the show's premiere.
  • HftD was panned as just a continuation of the RotF line and clogged shelves (in places where RotF was not still clogging shelves itself). Leader Starscream, albeit being awesome, also clogged shelves because this was coming out during the dregs of the recession and $45 toys didn't sell.
  • RtS was a weird hybrid line that started as basically HftD 2.0/RotF 3.0 but was Classics-styled by the end, except that the end had extremely poor distribution/canceled releases and many folks paid $50+ for Windchargers for a time. Market Six and the Club eventually remedied this, but it took a long time and lots of frustrating trips to the store.
  • Generations' first run was well distributed, good quality, and only had minimal complaints, so you can have Warpath's memory un-touched :)
Re: Twincast / Podcast Episode #124: "Dogfight" (1725545)
Posted by william-james88 on September 11th, 2015 @ 2:49pm CDT
HAHA thanks Scotty! While I caught up on my collection, I have not been collecting for too long (I am also not in the states and distribution is very different, like with the First Edition figures) so I do not have the memory of the anguish. I was only looking at the quality of the toys in restrospect when the previous post compared two eras of toys.

Glad you like that Leader Starscream, he is probably one of my favourites and a saving grace to the the existence of the movie lines.
Re: Twincast / Podcast Episode #124: "Dogfight" (1726329)
Posted by RodimusConvoy13 on September 15th, 2015 @ 7:33am CDT
So I picked up CW Prowl yesterday. Without debating the merits of CW vs Universe. The head sculpt is just better on CW. Not saying the Universe version is a bad figure. It's totally not, but the head sculpt just isn't as good. Case in point- CW Prowl: Young, handsome. Universe Prowl: Constipated.

Image

Universe has better paint apps on the head. The horns are all red, not just the front. But he does look like he's had some really bad Energon. :SICK:
Re: Twincast / Podcast Episode #124: "Dogfight" (1726568)
Posted by Kibble on September 16th, 2015 @ 9:58am CDT
megatronus wrote:Eh. I think we just have a rosy view of that time. There were plenty of stinkers then, too.


I don't think so. Yes, there were some not so great figures, sure, but a lot of the so called bad figures from then would be some of the better figures if they were released now. Like Universe Galvatron that's supposedly the worst thing ever...I think that's better than most the molds that have come since FOC. The engineering was vastly superior then, transformations more creative and solid, they actually had proper articulation most of the time, and the figures weren't hollow and a size class smaller.
Re: Twincast / Podcast Episode #124: "Dogfight" (1726569)
Posted by RodimusConvoy13 on September 16th, 2015 @ 10:03am CDT
Kibble wrote:
megatronus wrote:Eh. I think we just have a rosy view of that time. There were plenty of stinkers then, too.


I don't think so. Yes, there were some not so great figures, sure, but a lot of the so called bad figures from then would be some of the better figures if they were released now. Like Universe Galvatron that's supposedly the worst thing ever...I think that's better than most the molds that have come since FOC. The engineering was vastly superior then, transformations more creative and solid, they actually had proper articulation most of the time, and the figures weren't hollow and a size class smaller.


I'd rather have a little hollowness that 12 pieces falling off of Galvatron when I try to transform him.
Re: Twincast / Podcast Episode #124: "Dogfight" (1726590)
Posted by megatronus on September 16th, 2015 @ 12:26pm CDT
Kibble wrote:
megatronus wrote:Eh. I think we just have a rosy view of that time. There were plenty of stinkers then, too.


I don't think so. Yes, there were some not so great figures, sure, but a lot of the so called bad figures from then would be some of the better figures if they were released now. Like Universe Galvatron that's supposedly the worst thing ever...I think that's better than most the molds that have come since FOC. The engineering was vastly superior then, transformations more creative and solid, they actually had proper articulation most of the time, and the figures weren't hollow and a size class smaller.

Galvatron is one of the most fiddly and frustrating figures I've dealt with, like, ever... and this is coming from a guy who loves Generations Blitzwing.

FOC was weak overall, but most Generations figures that came afterward have been quite good, in my opinion. Take Leader Magnus. He's all hollow, all the time, but still pulls it off surprisingly well.
Re: Twincast / Podcast Episode #124: "Dogfight" (1726595)
Posted by william-james88 on September 16th, 2015 @ 12:49pm CDT
Yeah, I see FOC as an all time low in quality but the brand rebounded since giving us some very nice and solid figures. The plastic is better than before and the size is right as well.
Re: Twincast / Podcast Episode #124: "Dogfight" (1726607)
Posted by Kibble on September 16th, 2015 @ 1:24pm CDT
I do like leader Magnus. I also like Metroplex a lot...and while quite flawed, I like leader Jetfire as well...probably because Classics Jetfire was equally flawed and the leader one looks the part better. Outside of those, I haven't been particularly impressed with Generations since 'the glory days'. Springer and Sandstorm are solid, but not OMG!!!! I probably like Blitzwing better and he's seriously flawed. I dunno, maybe MP ruined me or maybe I'm just losing interest in TFs in general again. I still think the figures just aren't as impressive as they were, though.
Re: Twincast / Podcast Episode #124: "Dogfight" (1726609)
Posted by megatronus on September 16th, 2015 @ 1:28pm CDT
Kibble wrote:I do like leader Magnus. I also like Metroplex a lot...and while quite flawed, I like leader Jetfire as well...probably because Classics Jetfire was equally flawed and the leader one looks the part better. Outside of those, I haven't been particularly impressed with Generations since 'the glory days'. Springer and Sandstorm are solid, but not OMG!!!! I probably like Blitzwing better and he's seriously flawed. I dunno, maybe MP ruined me or maybe I'm just losing interest in TFs in general again. I still think the figures just aren't as impressive as they were, though.

I dunno, if you're going to tell me Universe Galvatron is better than Generations (voyager) Springer or Sandstorm, I think you might just be cray cray.
Re: Twincast / Podcast Episode #124: "Dogfight" (1726620)
Posted by william-james88 on September 16th, 2015 @ 2:16pm CDT
Kibble wrote:I do like leader Magnus. I also like Metroplex a lot...and while quite flawed, I like leader Jetfire as well...probably because Classics Jetfire was equally flawed and the leader one looks the part better. Outside of those, I haven't been particularly impressed with Generations since 'the glory days'. Springer and Sandstorm are solid, but not OMG!!!! I probably like Blitzwing better and he's seriously flawed. I dunno, maybe MP ruined me or maybe I'm just losing interest in TFs in general again. I still think the figures just aren't as impressive as they were, though.


While I agree that the Generations figures following FOC (ex: Scoop, Rattrap) have not made me go OMG, Evasion mode Prime did and so did TAV Drift, and Combiner Wars Superion and Menasor (and Slog's alt mode, but thats something else).

Blackjack and Cosmos are also great and are a nice reminder at the potential of the Scout Class that started back in Energon.

But to be fair, I wasnt wowed more before either,especially with the "classics" line. I was far more fascinated by the engineering behind the animated line, HFTD Starscream and the First Edition Prime figures than pretty much anything else.

I actually find this year's generation line to be one of the all time best years in the whole "classics" saga. The plastic is top notch, Hasbro uses more paint than Takara, the toys are bigger than ever (and can get even bigger ;)), and everything is effortless while still detailed and as fun as ever.

And better yet, this is finally the year where the Generations Line is front stage for the entire Transformers Brand, and it feels like it.
Re: Twincast / Podcast Episode #124: "Dogfight" (1726669)
Posted by ScottyP on September 16th, 2015 @ 8:50pm CDT
Galvatron isn't very fun, but he's by no means a bell-weather for the entire time period. New "Classics" styled figures molds, at that time, weren't getting anything but deluxe scale. What they pulled off in most cases is superior, engineering and quality wise, to what we have today by most objective measure.

This also doesn't mean that we don't have comparably good stuff today, as Will pointed out with stuff like Cosmos. I don't think they're so much like Energon/Cybertron Scout class as they are bigger, slightly nicer Cyberverse Commanders. Later generation scouts in movie lines were much more the idealized goal of that now defunct size class than today's Legends. And they are not the same size class. If you really think so, you haven't held one of each of them near each other lately.

I have more to say on this but the words aren't flowing. In short, no one here is wrong at all, but most of you are going to extremes with your points.
Re: Twincast / Podcast Episode #124: "Dogfight" (1726700)
Posted by megatronus on September 16th, 2015 @ 10:39pm CDT
ScottyP wrote:Galvatron isn't very fun, but he's by no means a bell-weather for the entire time period. New "Classics" styled figures molds, at that time, weren't getting anything but deluxe scale. What they pulled off in most cases is superior, engineering and quality wise, to what we have today by most objective measure.

I disagree, and counter that you're conflating complex with 'better', at least in the engineering department. On quality, if you're shooting straight and talking about the sturdiness of the plastic itself, I don't think there's any significant difference between 2007 and today. (There might be a difference in the thickness of that plastic, but that's more an engineering complaint.)

At the end of the day, I just view those lines differently, even though one informs the other. Very different design philosophies and real world circumstances back both.


ScottyP wrote:This also doesn't mean that we don't have comparably good stuff today, as Will pointed out with stuff like Cosmos. I don't think they're so much like Energon/Cybertron Scout class as they are bigger, slightly nicer Cyberverse Commanders. Later generation scouts in movie lines were much more the idealized goal of that now defunct size class than today's Legends. And they are not the same size class. If you really think so, you haven't held one of each of them near each other lately.

Today's Legends Class splits the difference between the older Legends & Scout Class figures, a smart move on Hasbro's part. It feels balanced to have 2 carded and 2 boxed product classes.

I do love my RTS Windcharger though, and I'm glad to see United Rumble/Frenzy reissued in the TAV line. What a wacky assortment that line is shaping up to be.


ScottyP wrote:I have more to say on this but the words aren't flowing. In short, no one here is wrong at all, but most of you are going to extremes with your points.

I think the moral of the story is we're all wrong. TIL ALL ARE WRONG. ;)
Re: Twincast / Podcast Episode #124: "Dogfight" (1726706)
Posted by william-james88 on September 16th, 2015 @ 10:58pm CDT
megatronus wrote:I'm glad to see United Rumble/Frenzy reissued in the TAV line. What a wacky assortment that line is shaping up to be.


Oh man, love lines like that, its awesome. Cant wait for those.

And yeah, Scotty, today's legends are smaller than the scouts of old, but I find that the goal of the scout class is well represented. Smaller TFs but of characters available only for that class, which can stand alongside your deluxes and bigger TFs, with sculpts offering comparable detail, paint apps and transformation. I feel Powerglide, Cosmos and Blackjack convey that notion well, especially compared to any CW deluxes.
Re: Twincast / Podcast Episode #124: "Dogfight" (1726770)
Posted by ScottyP on September 17th, 2015 @ 9:41am CDT
megatronus wrote:I disagree, and counter that you're conflating complex with 'better', at least in the engineering department.
Agree to disagree then :) Were RotF being talked about, wholeheartedly agreed. Pointless complexity even on the "simpler" transformations. For the Classics styled toys of the rough '08-'11 era, I feel like they struck a more appropriate balance of design, challenge, fun, and intuitiveness than today's toys. Lacking "challenge" is a throw-away, because as you mentioned, different times, circumstances, etc hold. However, I think even today there are design things that could be and would have been done better in the past, and that this would hold true more often than the opposite.

Orion Pax and Trailbreaker/Hoist come to mind as some examples. Given the same size and budget/material constraints, I think Trailbreaker and Hoist are equivalent to toys we got in the aforementioned earlier era, by most objective measure. Orion Pax is not. He's full of weird compromises, like the hot/cold/moody waist connector and odd complexity in his back/shoulder/arm assembly. Scoop comes to mind as well with how friction is relied upon too much to get the alt mode to stay together, which is the same problem Blitzwing's robot mode has. Would some pegs or panel connections be that hard or beyond budgetary constraint? Always possible, but I'd be surprised.

Anyway, this is fun but not sure how much more I have to say on it. Til all are wrong, indeed! :lol:
Re: Twincast / Podcast Episode #124: "Dogfight" (1727036)
Posted by Flux Convoy on September 18th, 2015 @ 1:40pm CDT
I thought that the bonus for TFCC sub 4 confirmed as a CW deluxe mold and an Autobot. Liiike a while ago. Eh, I'm hoping for Xaaron or Guzzle.
:BOT:
Re: Twincast / Podcast Episode #124: "Dogfight" (1728423)
Posted by Kibble on September 23rd, 2015 @ 11:27pm CDT
Me again...I figured I'd post because I just pulled out leader Magnus again tonight...and while I still like the figure quite a bit, I realize it's kinda based on a curve compared to the junk they've been putting out. Had this come out toward the end of 'the glory years' it would be ripped to high hell. Hollow, tabberiffic transformation, no wrist articulation or ankle tilt, wonky arm articulation, no waist swivel, no rim paint on the wheels...and all this at the leader size class that's been shrunk down to ultra class and raised to a supreme class price point. SMH...
Re: Twincast / Podcast Episode #124: "Dogfight" (1728427)
Posted by william-james88 on September 23rd, 2015 @ 11:32pm CDT
Just making sure, are the golden years 2006-2012?
Re: Twincast / Podcast Episode #124: "Dogfight" (1728525)
Posted by ScottyP on September 24th, 2015 @ 8:46am CDT
Kibble wrote:Me again...I figured I'd post because I just pulled out leader Magnus again tonight...and while I still like the figure quite a bit, I realize it's kinda based on a curve compared to the junk they've been putting out. Had this come out toward the end of 'the glory years' it would be ripped to high hell. Hollow, tabberiffic transformation, no wrist articulation or ankle tilt, wonky arm articulation, no waist swivel, no rim paint on the wheels...and all this at the leader size class that's been shrunk down to ultra class and raised to a supreme class price point. SMH...
I think it has ankle tilts though, right? They're on everything, even the Devastator guys with no elbows. This is because Hasbro probably accidentally read too much into the old "ankle tilt" meme, therefore Devastator is our fault :lol:

Oh, uh, that went off on a tangent. I think Magnus is a fun toy and I can forgive most of the things you point out, which are fair, objective measures of where its quality doesn't hold up compared to older figures. Size and price point mentions are just economic reality, same goes for the hollow-ness, so while those are still objective comparison operators, I find them a touch unfair to bring up repeatedly. Just curious, what did you think of MP Magnus? If you don't have it, sounds like he may have been more of what you were looking for (though he also has wonky arm articulation and lacks a waist joint).

That said, yeah, it needed a waist. I'd rather have non-integrated, parts-forming cabs then no waist joints these days if it were a choice of one of the other. Might just be me though.

william-james88 wrote:Just making sure, are the golden years 2006-2012?
I'm sure this is different depending on who you ask ;) For me, toy wise, it was 2005 - 2009. Comics wise, it's 2011-present. TV show wise, it's long gone.
Re: Twincast / Podcast Episode #124: "Dogfight" (1728572)
Posted by Kibble on September 24th, 2015 @ 11:23am CDT
I have MP Magnus, and am mostly a fan. I do wish it was properly scaled in bot mode like all the other figures post MP-10, but what can you do? Most prefer the alt mode scale for this particular exception for some strange reason...I dunno, my figs spend 99% of their time in bot mode so that's the mode that takes scale priority for me. I did think of that, though, that MP Magnus doesn't have waist articulation either, but it's due to the transformation that it was sacrificed. With the leader fig, they just skipped it like they did with the wrists...no design factor, just nah. The feet tilt forward and back, but I didn't see side to side. Maybe I overlooked it, but I did give a quick check before complaining about it, and didn't easily notice it.

I do want to reiterate, I do like leader Magnus...I think it's one of the better non-MP figures they've done in a long time. But if they had released it right after Generations Warpath and Wheeljack, I dunno how I'da felt about it, which was my point. I'da probably thought WTF...

The glory years? I'd say it was pretty much the Generations line after the movie was released, up until the FOC figs...when the engineering was at its peek. The actual Classics line, pre-movie, are cool enough figures, but they don't have the same level of engineering and cleverness the Generations line had. The Classics transformations did at least solidly lock into place, though, instead of the loose friction pegs everything uses now. That tends to annoy me.
Re: Twincast / Podcast Episode #124: "Dogfight" (1728583)
Posted by william-james88 on September 24th, 2015 @ 12:05pm CDT
Kibble wrote:
The glory years? I'd say it was pretty much the Generations line after the movie was released, up until the FOC figs...when the engineering was at its peek. The actual Classics line, pre-movie, are cool enough figures, but they don't have the same level of engineering and cleverness the Generations line had. The Classics transformations did at least solidly lock into place, though, instead of the loose friction pegs everything uses now. That tends to annoy me.


So Universe 2008 Inferno would be the begining for you, right? I must admit, he does tab in amazingly well.
Re: Twincast / Podcast Episode #124: "Dogfight" (1728586)
Posted by ScottyP on September 24th, 2015 @ 12:12pm CDT
Kibble wrote:I have MP Magnus, and am mostly a fan. I do wish it was properly scaled in bot mode like all the other figures post MP-10, but what can you do? Most prefer the alt mode scale for this particular exception for some strange reason...I dunno, my figs spend 99% of their time in bot mode so that's the mode that takes scale priority for me.
Gotcha. I was pretty good with the bot mode scale. Maybe a touch tall, but the heft worked out for my tastes. Really did feel like a MP-10 could hide in there pretty effectively had they gone that route, and it would have worked out to be very close to the same size.

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Transformers Podcast: Twincast / Podcast #349 - Agent of Chaos
Twincast / Podcast #349:
"Agent of Chaos"
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Posted: Saturday, May 4th, 2024

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